ProceduralDistributions
SafehouseFridge_Late
Project Zomboid B42 loot table with 59 items and 4 rolls.
| ID | Name | Weight |
|---|---|---|
RippedSheetsDirty | Rag (Dirty) | 20 |
TinCanEmpty | Tin Can | 20 |
DeadMouse | Dead Mouse | 10 |
RippedSheetsDirty | Rag (Dirty) | 10 |
TinCanEmpty | Tin Can | 10 |
DeadSquirrel | Dead Squirrel | 8 |
DeadRat | Dead Rat | 8 |
DeadBird | Dead Bird | 8 |
Frog | Frog | 8 |
WaterBottleEmpty | 8 | |
BandageDirty | Bandage (Dirty) | 8 |
DeadRabbit | Dead Rabbit | 4 |
Worm | Worm | 4 |
BeerBottleEmpty | 4 | |
BeerCanEmpty | Beer Can | 4 |
WhiskeyEmpty | 4 | |
WineScrewtopEmpty | 4 | |
WaterBottle | Water Bottle | 4 |
Maggots | Maggots | 2 |
PopEmpty | Pop Can | 2 |
Pop2Empty | Pop Can | 2 |
Pop3Empty | Pop Can | 2 |
BrokenGlass | Broken Glass | 2 |
Corkscrew | Corkscrew | 2 |
FlaskEmpty | 2 | |
IcePick | Ice Pick | 2 |
Photo | Photograph | 2 |
BakingSoda | Baking Soda | 1 |
GinEmpty | 1 | |
RumEmpty | 1 | |
ScotchEmpty | 1 | |
TequilaEmpty | 1 | |
VodkaEmpty | 1 | |
WineOpenEmpty | 1 | |
Wine2OpenEmpty | 1 | |
JuiceCranberryEmpty | 1 | |
JuiceLemonEmpty | 1 | |
JuiceOrangeEmpty | 1 | |
JuiceTomatoEmpty | 1 | |
PopBottleEmpty | 1 | |
SmashedBottle | Smashed Bottle | 1 |
HottieZ | Magazine: HottieZ | 1 |
HuntingKnife | Hunting Knife | 1 |
Revolver_Short | SN38 Revolver | 1 |
CoffeeLiquerEmpty | 0.5 | |
CuracaoEmpty | 0.5 | |
GrenadineEmpty | 0.5 | |
SimpleSyrupEmpty | 0.5 | |
PopBottleRareEmpty | 0.5 | |
CannedBellPepper | Jar of Bell Peppers | 0.1 |
CannedBroccoli | Jar of Broccoli | 0.1 |
CannedCabbage | Jar of Cabbage | 0.1 |
CannedCarrots | Jar of Carrots | 0.1 |
CannedEggplant | Jar of Eggplants | 0.1 |
CannedLeek | Jar of Leeks | 0.1 |
CannedRedRadish | Jar of Radishes | 0.1 |
CannedRedRadish | Jar of Radishes | 0.1 |
CannedTomato | Jar of Tomatoes | 0.1 |
WaterDispenserBottleEmpty | 0.1 |
Add your item to this list
lua
local dist = ProceduralDistributions.list["SafehouseFridge_Late"]
if dist and dist.items then
table.insert(dist.items, "MiMod.MiItem")
table.insert(dist.items, 2)
endGoes inside a function hooked to Events.OnPostDistributionMerge. Full loot guide (Spanish) → · All lists