ProceduralDistributions
AnthropologyDisplayWeapons
Project Zomboid B42 loot table with 20 items and 4 rolls.
| ID | Name | Weight |
|---|---|---|
BoneClub | Bone Club | 8 |
HammerStone | Stone Hammer | 8 |
Hatchet_Bone | Bone War Hatchet | 8 |
BoneBead_Large | Large Bone Bead | 8 |
SharpedStone | Sharp Flint Flake | 8 |
StoneBlade | Stone Blade | 8 |
AxeStone | Crude Stone Axe | 4 |
Cudgel_Bone | Cudgel with Bone Spikes | 4 |
JawboneBovide_Axe | Jawbone War Axe | 4 |
JawboneBovide_Club | Jawbone Club | 4 |
LargeBoneClub | Sturdy Bone Club | 4 |
Mace_Stone | Stone Mace | 4 |
StoneMaul | Stone Maul | 4 |
TreeBranch_Bone | Tree Branch with Bone Spikes | 4 |
HatchetHead_Bone | Bone War Hatchet Head | 4 |
StoneAxeHead | Large Stone Axe Head | 4 |
StoneBladeLong | Long Stone Blade | 4 |
Hominid_Skull_Fragment | Hominid Skull Fossil Fragment | 0.5 |
Hominid_Skull_Partial | Partial Hominid Skull Fossil | 0.1 |
Hominid_Skull | Hominid Skull Fossil | 0.01 |
Add your item to this list
lua
local dist = ProceduralDistributions.list["AnthropologyDisplayWeapons"]
if dist and dist.items then
table.insert(dist.items, "MiMod.MiItem")
table.insert(dist.items, 2)
endGoes inside a function hooked to Events.OnPostDistributionMerge. Full loot guide (Spanish) → · All lists