ProceduralDistributions
GunStoreRifles
Project Zomboid B42 loot table with 20 items and 4 rolls.
| ID | Name | Weight |
|---|---|---|
HuntingRifle | MSR788 Rifle | 10 |
L92_Carbine | L92 Carbine | 10 |
L94_Rifle | L94 Rifle | 10 |
VarmintRifle | MSR700 Rifle | 10 |
AmmoStrap_Bullets | Bullets Bandolier | 10 |
JS14_Rifle | JS-14 Rifle | 8 |
TrapperCarbine | Trapper Carbine | 8 |
x2Scope | x2 Scope | 8 |
RecoilPad | Recoil Pad | 6 |
x4Scope | x4 Scope | 6 |
x8Scope | x8 Scope | 4 |
CarKey | Vehicle Key | 2 |
KeyRing_Bass | Key Ring - Bass | 2 |
KeyRing_EagleFlag | Key Ring - American Eagle | 2 |
KeyRing_PineTree | Key Ring - Pine Tree | 2 |
KeyRing_PrayingHands | Key Ring - Praying Hands | 2 |
AssaultRifle2 | M1A Rifle | 2 |
Key1 | Key | 0.5 |
Key1 | Key | 0.5 |
Key1 | Key | 0.5 |
Add your item to this list
lua
local dist = ProceduralDistributions.list["GunStoreRifles"]
if dist and dist.items then
table.insert(dist.items, "MiMod.MiItem")
table.insert(dist.items, 2)
endGoes inside a function hooked to Events.OnPostDistributionMerge. Full loot guide (Spanish) → · All lists