ProceduralDistributions
GeneratorRoom
Project Zomboid B42 loot table with 48 items and 4 rolls.
| ID | Name | Weight |
|---|---|---|
ElectricWire | Electrical Wire | 20 |
ElectronicsScrap | Scrap Electronics | 20 |
BlowTorch | Welding Torch | 10 |
BookElectrician1 | Electrical I: "Basic Electronics" | 10 |
CopperScrap | Copper Scrap | 10 |
ElectricWire | Electrical Wire | 10 |
ElectronicsScrap | Scrap Electronics | 10 |
MeasuringTape | Measuring Tape | 10 |
Oxygen_Tank | Oxygen Tank | 10 |
Propane_Refill | Propane Lantern Bottle | 10 |
Ratchet | Ratchet Wrench | 10 |
RippedSheetsDirty | Rag (Dirty) | 10 |
Screwdriver | Screwdriver | 10 |
Boilersuit | Coveralls | 8 |
BookElectrician2 | Electrical II: "Kentucky AV Guide '93" | 8 |
BoltCutters | Bolt Cutters | 8 |
Glasses_SafetyGoggles | Safety Goggles | 8 |
HandTorch | Flashlight | 8 |
Hat_EarMuff_Protectors | Ear Protectors | 8 |
NutsBolts | Nuts and Bolts | 8 |
Pliers | Pliers | 8 |
RippedSheets | Rag | 8 |
Wrench | Wrench | 8 |
BookElectrician3 | Electrical III: "Practical Wiring Guide" | 6 |
Extinguisher | Extinguisher | 6 |
BookElectrician4 | Electrical IV: "Telecommunications in the 20th Century" | 4 |
Crowbar | Crowbar | 4 |
DuctTape | Duct Tape | 4 |
Dungarees | Overalls | 4 |
HandDrill | Hand Drill | 4 |
Kneepad_Left_Workman | Kneepad | 4 |
SheetMetalSnips | Sheet Metal Snips | 4 |
Torch | Flashlight - Heavy Duty | 4 |
Vest_HighViz | High Visibility Vest | 4 |
ViseGrips | Vise Grips | 4 |
CarKey | Vehicle Key | 2 |
BookElectrician5 | Electrical V: "Understanding Integrated Controls for Electronic Systems" | 2 |
Epoxy | Epoxy | 2 |
FiberglassTape | Fiberglass Tape | 2 |
Toolbox | Toolbox | 2 |
Key1 | Key | 1 |
Key1 | Key | 1 |
Key1 | Key | 1 |
BlowerFan | Blower Fan | 1 |
ElbowPad_Left_Workman | Elbow Pad | 1 |
FlashLight_AngleHead | Flashlight - Angle Headed | 1 |
Vest_Foreman | Foreman Vest | 1 |
KeyRing | Key Ring | 0.1 |
Add your item to this list
lua
local dist = ProceduralDistributions.list["GeneratorRoom"]
if dist and dist.items then
table.insert(dist.items, "MiMod.MiItem")
table.insert(dist.items, 2)
endGoes inside a function hooked to Events.OnPostDistributionMerge. Full loot guide (Spanish) → · All lists