ProceduralDistributions
ElectricianOutfit
Project Zomboid B42 loot table with 40 items and 3 rolls.
| ID | Name | Weight |
|---|---|---|
Notepad | Notepad | 10 |
Pencil | Pencil | 10 |
RippedSheets | Rag | 10 |
Trousers_Denim | Jeans | 10 |
Vest_HighViz | High Visibility Vest | 10 |
Glasses_SafetyGoggles | Safety Goggles | 8 |
Hat_DustMask | Dust Mask | 8 |
Hat_EarMuff_Protectors | Ear Protectors | 8 |
Shirt_Lumberjack | Shirt - Lumberjack | 8 |
Shirt_Lumberjack_TINT | Shirt - Lumberjack | 8 |
Shoes_WorkBoots | Work Boots | 8 |
BookElectrician1 | Electrical I: "Basic Electronics" | 6 |
Tshirt_DefaultTEXTURE_TINT | T-shirt | 6 |
Vest_DefaultTEXTURE_TINT | Tank Top | 6 |
BookElectrician2 | Electrical II: "Kentucky AV Guide '93" | 4 |
DuctTape | Duct Tape | 4 |
Hat_HardHat | Hard Hat | 4 |
Kneepad_Left_Workman | Kneepad | 4 |
MarkerBlack | Marker - Black | 4 |
BookElectrician3 | Electrical III: "Practical Wiring Guide" | 2 |
ElectronicsMag1 | Magazine: Zapper! | 2 |
ElectronicsMag2 | Magazine: Like Clockwork | 2 |
ElectronicsMag3 | Magazine: Home Security Monthly | 2 |
ElectronicsMag4 | Magazine: How to Use Generators | 2 |
ElectronicsMag5 | Magazine: Sparky's Lighting Guide | 2 |
EngineerMagazine1 | Magazine: Real Spy Secrets - June 1993 | 2 |
EngineerMagazine2 | Magazine: The Cheapskate's John Spiral - Chemical Warfare | 2 |
RadioMag1 | Magazine: Guerilla Radio - June 1993 | 2 |
RadioMag2 | Magazine: Sparky's Radio Guide | 2 |
RadioMag3 | Magazine: Guerilla Radio - May 1993 | 2 |
Toolbox | Toolbox | 2 |
BookElectrician4 | Electrical IV: "Telecommunications in the 20th Century" | 1 |
ElbowPad_Left_Workman | Elbow Pad | 1 |
Gloves_LeatherGloves | Leather Gloves | 1 |
Handiknife | Handiknife | 1 |
Hat_Bandana | Bandana | 1 |
Hat_BandanaTINT | Bandana | 1 |
KnifePocket | Pocket Knife | 1 |
BookElectrician5 | Electrical V: "Understanding Integrated Controls for Electronic Systems" | 0.5 |
Multitool | Multitool | 0.1 |
Add your item to this list
lua
local dist = ProceduralDistributions.list["ElectricianOutfit"]
if dist and dist.items then
table.insert(dist.items, "MiMod.MiItem")
table.insert(dist.items, 2)
endGoes inside a function hooked to Events.OnPostDistributionMerge. Full loot guide (Spanish) → · All lists