ProceduralDistributions
ClassroomDesk
Project Zomboid B42 loot table with 52 items and 2 rolls.
| ID | Name | Weight |
|---|---|---|
SheetPaper2 | Sheet of Paper | 20 |
Note | Note | 20 |
Pencil | Pencil | 10 |
SheetPaper2 | Sheet of Paper | 10 |
Book_SchoolTextbook | Book | 10 |
Magazine_Humor | Magazine | 10 |
Note | Note | 10 |
Notebook | Notebook | 10 |
Paperback_Fiction | Paperback | 10 |
Eraser | Eraser | 8 |
DoodleKids | Doodle | 8 |
Glue | Glue | 4 |
Pen | Pen - Black | 4 |
PencilCase | Pencil Case | 4 |
Scotchtape | Adhesive Tape | 4 |
Cube | Puzzle Cube | 4 |
Yoyo | Yoyo | 4 |
Gum | Gum | 4 |
BluePen | Pen - Blue | 2 |
Crayons | Crayons | 2 |
GreenPen | Pen - Green | 2 |
RedPen | Pen - Red | 2 |
Scissors | Scissors | 2 |
ComicBook_Retail | Comic Book | 2 |
Bracelet_LeftFriendshipTINT | Friendship Bracelet | 2 |
CorrectionFluid | Correction Fluid | 1 |
MarkerBlack | Marker - Black | 1 |
PenMultiColor | Multi-Color Pen | 1 |
Clitter | Glitter | 1 |
VideoGame | Handheld Game Console | 1 |
Lollipop | Lollipop | 1 |
MarkerBlue | Marker - Blue | 0.5 |
MarkerGreen | Marker - Green | 0.5 |
MarkerRed | Marker - Red | 0.5 |
Chocolate | Milk Chocolate Bar | 0.5 |
MagazineWordsearch | Magazine: Wordsearch | 0.1 |
Diary1 | Diary | 0.1 |
RubberSpider | Rubber Spider | 0.1 |
CandyNovapops | Novapops Candy | 0.1 |
Chocolate_Butterchunkers | Butterchunkers Bar | 0.1 |
Chocolate_Candy | Chocolate Candy | 0.1 |
Chocolate_Crackle | Crackle Bar | 0.1 |
Chocolate_Deux | Deux Bar | 0.1 |
Chocolate_GalacticDairy | Galactic Dairy Bar | 0.1 |
Chocolate_RoysPBPucks | Roy's Peanut Butter Pucks | 0.1 |
Chocolate_Smirkers | Smirkers Bar | 0.1 |
Chocolate_SnikSnak | SnikSnak Bar | 0.1 |
Crisps | Chips - Plain | 0.1 |
Firecracker | Firecrackers | 0.1 |
CigarBox_Kids | Cigar Box | 0.01 |
PencilSpiffo | Pencil - Spiffo | 0.005 |
PenSpiffo | Pen - Spiffo | 0.005 |
Add your item to this list
lua
local dist = ProceduralDistributions.list["ClassroomDesk"]
if dist and dist.items then
table.insert(dist.items, "MiMod.MiItem")
table.insert(dist.items, 2)
endGoes inside a function hooked to Events.OnPostDistributionMerge. Full loot guide (Spanish) → · All lists